Played on it at the table?

Every game your table plays, remembered.

Get it on your own phone and the Tome keeps your record: every game, every deck, and how you stack up against every friend at the table.

The Tome: a leather-bound book with a gold sword on its cover, lit from the upper right
The game board mid-game: four players, each tile showing their commander's art and life total

One phone in the middle of the table.

Life, commander damage, poison and turns for the whole pod, on one screen everyone can read. Nothing to set up between games.

A rules question mid-game? Ask the Judge.

When the last life falls, the Tome writes it down.

Nobody keeps score in a notebook, and every game adds to the last. This is what a few months of game nights become.

The Victory banner: crimson cloth with VICTORY in gold
I

The game, written down.

Who won, on what life, on which turn, and who fell the same turn. Recorded while you played, not filled in afterwards.

II

Every swing, charted.

Life totals turn by turn, and the moment each player went out. The comeback you swore happened is right there.

III

Months of game nights, at a glance.

Hours played, the average game, and how every commander your playgroup runs actually performs.

IV

Settle who's really best.

A rating that weighs wins against games played, so one lucky night won't top the table.

V

Every friend, a record.

Each player's wins and losses, what they play, and their rival: the friend they face most, and who's ahead.

VI

Which deck really wins.

Every commander's record, its average game, and which of your decks runs it best.

The game, written down.Every swing, charted.Months of game nights, at a glance.Settle who's really best.Every friend, a record.Which deck really wins.

Your legend starts next game.

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Free on the App Store

Not affiliated with Wizards of the Coast. © 2026 Tome of Legends